I've been asked about the lighting setup from the raytracing demo I posted, so I though to post it here if anyone is interested:
My Berserkr got featured in the weekly spotlight and on the banner of Blender Nation! 2 birds with one stone!
High poly mesh completed, ready to bake and paint!
Started to model the high poly details for the bake, just the top of the helmet for now
New week, new project! I've just finished the beautiful series Altered Carbon, so I thought I'd give a go modelling the CTAC helmet since is cool as!
here is what I've got so far:
Started the texturing process:
Update on the new bot, the design changed drastically:
Hey all! Im starting a new drone to keep Dorky company, he was feeling all moody poor him!
I'm not super convinced of the design though, so I expect heavy changes for the final design